龙珠gt粤语百度云翻译里的<非正>是什么意思

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你可能喜欢看了开平七分钟后,大家要分析一下,此视频最关键的地方在于他们中间说了什么话?这对整个事情的发生起因有着很重要的意义,可惜视频全程说的是广东话,只能略听懂几句&起来&,&打她&,&抢我老公&,希望懂广东话的人全程翻译一下才是正道.    
单从那几句我得到信息,还原事件的真像还是比较困难的,但也算有点眉目.首先要说的是,这件事不单纯的是欺辱事件,其中应该有着你们不了解的情况.我先从听懂的几句话还原一下:被欺辱的女简称A,  某个女孩简称B:  
A抢了某个女孩B的男友,或者勾引了B的男友,她们之间应该是认识,还有可能是朋友.B得知后大怒,A和B都属于喜欢在社会上混那种学生妹,但B在社会上朋友更多,混的也更好,B叫上党羽一共七女四男,对A进行了报复,那么在报复的过程中,为何A一言不发?关键有两点,1.A斗不过B,2.A确实做了对不起B的事;A想忍一忍,就当恶梦一场算了,事后确实A没有报警,也没有其它动作,如果不是有人上传视频到网上,这件事就像没发生过.有人要问,那破处呢?天呀....这七个女孩+A肯定没有一个是处.    
从这段信息中得出几个结论:1.当今社会初中生,高中生早恋的很多,性行为更不要说了;2.当今初中生,高中生拉帮结派情况比较严重,有点社会青年的趋势化;3.当今初中生,高中生的德育情况很糟糕,看为中国的教育失败是从上而下的.    
最后希望广东的网友全程翻译&开平七分钟&里的说的话,这对我们了解事件的经过有着很大的帮助!先谢谢了!
楼主发言:1次 发图:0张 | 更多
  多少明白点了
  中国的教育失败是从上而下的  ---------------------  顶这句话!
  我是广东人,视频在哪?我帮你翻译一下!      
  我先一点点把视频剖析,希望有网友一起来做分析,包括每句话.    前20秒的镜头不清楚,是因为关着灯的,一男跪在A两腿间,A两腿张开成悬空状,就是大家熟悉的女方做爱的正常姿势,看来,那男的刚办完事,才起身.
  视频在电驴上,点搜索&开平&,就能搜出大堆&开平七分钟完整版&,约52MB.希望有人能全程翻译里面说了什么.
  第二十秒,开了灯,办完事了,看来男的在办事的时候还是有点不好意思,关了灯办的事.A面无表情,两腿仍旧分开,不过这次不是悬空的分开,是放在床上的分开.全身一丝不挂.
  热心人真多,还有办证的?
  楼上转播?不打扰了
  第三十秒,其中有一女说:&要打&,某男说:&好,打&,另一女对A招手,说:&起来&,A面无表情,马上自己从床上起来,没有人逼她起来.
  A一丝不挂站起来,七个女人轮流去打她耳光,其中几个边打边数落A的&罪状&,可惜我只听懂其中一个词&我老公&,A仍旧一言不发,也不哭泣,更不反抗,好像麻木了一样.在打的过程中,里的每一句话都很重要,一定要翻译.
  正在下视频,看了就翻译出来,放心!        
  其中有一女历声质问A&点解?点解?&,这句我懂,是&为什么?为什么?&,问完,A无语,那女好像受了很大委屈一样,打A两耳光.
  lz你想表达什么?  那个女孩该被打?
  反正我是一句都没听懂  重庆人飘过
  我是想还原真相!把事件的缘由搞清楚,是些什么人,做了什么事?
可惜视频全程说的是广东话,只能略听懂几句&起来&,&打她&,&抢我老公&,希望懂广东话的人全程翻译一下才是正道.    ===========================================================    楼猪,请不要把开平话跟广东话混为一谈好不?      开平虽是属于广东的,但它们那是有自己地方语言,说得并不是广东    话.真正的广东话是为广府话,也就是你看电视香港人所说的&白话&    .那才叫广东话.    
严重强调: 这些臭B毛孩说的污言秽语不是广东话.  
别侮辱了广东话这叁字.        
  电驴上现在搜不到  
    电驴上现在搜不到  
  那个兄弟发到我邮箱tangxiaoyu.  
  靠,根本不是广东话,只是广东的一种方言,恐怕只有开平的人才懂。    B对A说的是:你屌我老公!    打A的时候,一男在喊:“下一位,下一位。”于是宗仁轮流上去殴打。    
  靠,根本不是广东话,只是广东的一种方言,恐怕只有开平的人才懂。        B对A说的是:你屌我老公!        打A的时候,一男在喊:“下一位,下一位。”于是众人轮流上去殴打。        
  一帮小杂种......  ....  没看过的童鞋不要看了,惨不忍睹....
  开平视频地址  /dispbbs.asp?boardid=6&Id=73837
  如果要翻译,只能找开平的来翻译了.我也听不懂
  作者:LinFeixue 回复日期: 1:59:23 
    打A的时候,一男在喊:“下一位,下一位。”于是宗仁轮流上去殴打。  ==================================================  德邻兄翻了个身又睡下了
  在网吧发生口角了,后来喊人报复,跟男女朋友没关系
  关注下
  这些杂种都该死!!!
  我原来不相信玩劲舞,每天都有小姑娘陪睡,这次算领教了,我老了,落伍了,甘拜下风,我隐居去。
  中国的教育是失败的
  男:行了吗?
  男:要我帮你录下吗?
  男:录我干什么?
  女:轮完就打她了.
  男:你们打不打.
  女:打...
  女:起来....
  男:打吗?
  女:是.
  男:爽手点`   女:过来啊..
  女:你打第一`我打第二.
  男:好`开始`
  女:你是不是要打遥遥? 你说哟 ?(一把掌)   男:好`一人打一次   男:好`?(一把掌)   男:哇`下一位.   男:哇`好厉害`我老表行啊`   女:为什么我刚才见到你不是?说不出吗??(一把掌)   男:哇。好强啊   女:说不说啊?为什么不哭的呢?一。。。(一把掌)   男:哇,好`下一位.   男:你不要这么拽。   女:说我们事非你觉得很爽吗?爽不爽啊?(一把掌)   男:哇哇哇`下一位`一下位.   女:我帅不   男:帅,帅,   (中间段听不清马岗话听得不是太懂..)   男:哇`美女`你真狠啊!   (把受害者打到趴下的时候)   女:起身。一...   女:谁能给我根烟。   男:没烟..   女:你是不会打,就不要打`你闪啊。。。闪啊?(一把掌)   男:太牛了。。   女:你自己打自己吧。。   男:哇`婊子`贱格。   女:不要挡住镜头.不要挡住镜头.   (受害者又一次打到趴下)   女:装死?等我叫她起身。。站好`,不准哭.笑给我笑。   女:不要笑`也不要哭..把头发整理好`整理好`   女:看不到样子啊。   女:看我打才厉害   (然后2把同一巴掌 几个女的争先恐后的打)   女:等我来好吗?   女:把手放开..   女:你们快打啊`打完我来打了   女:给我打先好不好啊???再把头发整理好   男:你这个女孩先休息下。   女:妈的`我很生气。   女:一人打一巴掌啊,我准备走了..   女:原地踏步。   男:踏步   女:别碰她
  男:1.2.1.2   男:叫她跳舞好吗?》   女:1.2.1.2.1   男:别这么大声。,,。   女:你踏步踏大力点好吗?   男:好,好有几分钟。。   女:抓紧时间。。我没跟她没试过。。哇`我也来打...   (1.2.3.两女同时打。)   女:哟`我们俩公婆没来过呢。。   女:等下轮到你们`等他们打先。。   男:吵这么大声`隔离都听见啦   女:等我来啊`等我来啊。。。   (完)       大概是这样吧
SP里很多马岗话都听不懂。。。
  阿弥陀佛
<span class="count" title="万由于本人英文能力实在有限,不足之初敬请谅解本博客仅仅要没有注明“转”,那么均为原创。转贴请注明本博客链接链接&application&语法:&&& &application android:allowTaskReparenting=[&true& | &false&]&&&&&&&&&&&&&&&& android:allowBackup=[&true& | &false&]&&&&&&&&&&&&&&&& android:backupAgent=&string&&&&&&&&&&&&&&&&& android:debuggable=[&true& | &false&]&&&&&&&&&&&&&&&& android:description=&string resource&&&&&&&&&&&&&&&&& android:enabled=[&true& | &false&]&&&&&&&&&&&&&&&& android:hasCode=[&true& | &false&]&&&&&&&&&&&&&&&& android:hardwareAccelerated=[&true& | &false&]&&&&&&&&&&&&&&&& android:icon=&drawable resource&&&&&&&&&&&&&&&&& android:killAfterRestore=[&true& | &false&]&&&&&&&&&&&&&&&& android:largeHeap=[&true& | &false&]&&&&&&&&&&&&&&&& android:label=&string resource&&&&&&&&&&&&&&&&& android:logo=&drawable resource&&&&&&&&&&&&&&&&& android:manageSpaceActivity=&string&&&&&&&&&&&&&&&&& android:name=&string&&&&&&&&&&&&&&&&& android:permission=&string&&&&&&&&&&&&&&&&& android:persistent=[&true& | &false&]&&&&&&&&&&&&&&&& android:process=&string&&&&&&&&&&&&&&&&& android:restoreAnyVersion=[&true& | &false&]&&&&&&&&&&&&&&&& android:requiredAccountType=&string&&&&&&&&&&&&&&&&& android:restrictedAccountType=&string&&&&&&&&&&&&&&&&& android:supportsRtl=[&true& | &false&]&&&&&&&&&&&&&&&& android:taskAffinity=&string&&&&&&&&&&&&&&&&& android:testOnly=[&true& | &false&]&&&&&&&&&&&&&&&& android:theme=&resource or theme&&&&&&&&&&&&&&&&& android:uiOptions=[&none& | &splitActionBarWhenNarrow&]&&&&&&&&&&&&&&&& android:vmSafeMode=[&true& | &false&] &&&&&&&& . . .&&& &/application&包括在:&&& &manifest&能够包括:&&& &activity&&&& &activity-alias&&&& &meta-data&&&& &service&&&& &receiver&&&& &provider&&&& &uses-library&description:&&& The declaration of the application. &&& This element contains subelements that declare each of the application's components and has attributes that can affect all the components. &&& Many of these attributes (such as icon, label, permission, process, taskAffinity, and allowTaskReparenting) &&& set default values for corresponding attributes of the component elements. &&& Others (such as debuggable, enabled, description, and allowClearUserData) set values for the application as a whole and cannot be overridden by the components.描写叙述&&& 应用的声明&&& 这个元素包括每一个声明应用组件的子元素和能够影响全部组件的属性。&&& 这些属性中的非常多(比方icon, label, permission, process, taskAffinity, 和 allowTaskReparenting)为组件元素相应的属性设置默认值。&&& 其它的属性(比方debuggable, enabled, description, 和 allowClearUserData)为设置应用设置全局属性而且组件无法覆盖这些属性。attributes&&& android:allowTaskReparenting&&&&&&& Whether or not activities that the application defines can move from the task that started them to the task they have an affinity for when that task is next brought to the front — &true& if they can move, and &false& if they must remain with the task where they started. The default value is &false&.&&&&&&& The &activity& element has its own allowTaskReparenting attribute that can override the value set here. See that attribute for more information.& &&& android:allowTaskReparenting&&&&&&& 不管application定义的activity能否够从启动他们的task移动到即将来到前台并带有同样Affinity的task中去 - “true”表示能够移动,“false”表示它必须停留在启动它的task中。默认值为false。&&&&&&& &activity&元素有其自己的allowTaskReparenting属性,而且能够覆盖这里设置的值。很多其它信息參见&activity&的属性&&& android:allowbackup&&&&&&& Whether to allow the application to participate in the backup and restore infrastructure. If this attribute is set to false, no backup or restore of the application will ever be performed, even by a full-system backup that would otherwise cause all application data to be saved via adb. The default value of this attribute is true.&&& android:allowbackup&&&&&&& 是否同意应用參与备份与恢复。假设这个属性为false。即使是在整个系统的备份中,应用也不会被备份或恢复,否则全部应用数据都会通过adb保存下来。此属性的默认值是true。&&& android:backupAgent&&&&&&& The name of the class that implement's the application's backup agent, a subclass of BackupAgent. The attribute value should be a fully qualified class name (such as, &com.example.project.MyBackupAgent&). However, as a shorthand, if the first character of the name is a period (for example, &.MyBackupAgent&), it is appended to the package name specified in the &manifest& element.&&&&&&& There is no default. The name must be specified. &&& android:backupAgent&&&&&&& 实现应用的备份代理的类的名字,BackupAgent的一个子类。属性值应该是一个全限定类名(比如,&com.example.project.MyBackupAgent&)。然而。假设名字的第一个字符是点的话能够作为简写(比如,&.MyBackupAgent&)。它追加在&manifest&元素中指定的包名后面。&&&&&&& 这个属性没有默认值。必须指定类名才行。&&& android:debuggable&&&&&&& Whether or not the application can be debugged, even when running on a device in user mode — &true& if it can be, and &false& if not. The default value is &false&.&&& android:debuggable&&&&&&& 应用执行在user模式下的设备上能否够被debug - 假设能够被debug,则设置为“true”,否则设置为false。默认值为false。&&& android:description&&&&&&& User-readable text about the application, longer and more descriptive than the application label. The value must be set as a reference to a string resource. Unlike the label, it cannot be a raw string. There is no default value.&&& android:description&&&&&&& 用户可读的介绍应用的文本。比应用的label更长更具体。这个值必须是引用一个string资源。与label不用,这个值不能够在这里直接赋值。它没有默认值。&&& android:enabled&&&&&&& Whether or not the Android system can instantiate components of the application — &true& if it can, and &false& if not. If the value is &true&, each component's enabled attribute determines whether that component is enabled or not. If the value is &false&, it overrides the component- all components are disabled.&&&&&&& The default value is &true&. &&& android:enabled&&&&&&& Android系统能否够实例化应用的组件 - “true”则能够。“false”则不能够。假设这个值为true,每一个组件的enabled属性决定着自己是否是enabled。假设这个值为false。它会覆盖组件指定的值,全部组件将都为disabled&&&&&&& 默认值为true。&&& android:hasCode&&&&&&& Whether or not the application contains any code — &true& if it does, and &false& if not. When the value is &false&, the system does not try to load any application code when launching components. The default value is &true&.&&&&&&& An application would not have any code of its own only if it's using nothing but built-in component classes, such as an activity that uses the AliasActivity class, a rare occurrence.&&& android:hasCode&&&&&&& 应用是否包括代码 - true则包括。false则不包括。当属性值为false的时候。当启动组件的时候。系统不会尝试载入应用的不论什么代码。默认值为true&&&&&&& 应用仅仅有在它使用内建组件类的时候才会含有代码,比方使用AliasActivity类的activity。这是一个比較罕见的情况。&&& android:hardwareAccelerated&&&&&&& Whether or not hardware-accelerated rendering should be enabled for all activities and views in this application — &true& if it should be enabled, and &false& if not. The default value is &true& if you've set either minSdkVersion or targetSdkVersion to &14& otherwise, it's &false&.&&&&&&& Starting from Android 3.0 (API level 11), a hardware-accelerated OpenGL renderer is available to applications, to improve performance for many common 2D graphics operations. When the hardware-accelerated renderer is enabled, most operations in Canvas, Paint, Xfermode, ColorFilter, Shader, and Camera are accelerated. This results in smoother animations, smoother scrolling, and improved responsiveness overall, even for applications that do not explicitly make use the framework's OpenGL libraries.&&&&&&& Note that not all of the OpenGL 2D operations are accelerated. If you enable the hardware-accelerated renderer, test your application to ensure that it can make use of the renderer without errors.&&&&&&& For more information, read the Hardware Acceleration guide.&&& android:hardwareAccelerate&&&&&&& 应用中。硬件加速渲染是否对全部的activity和view都启动 - true则启用。false则关闭。假设minSdkVersion或targetSdkVersion设置为14或14以上,则默认值为true,否则这个值为false&&&&&&& 从android3.0(Api level 11)開始,应用能够使用硬件加速的OpenGL渲染器来改进非常多常规2D图形操作的性能。当硬件加速渲染器启用时,大多数Canvas, Paint, Xfermode, ColorFilter, Shader, 和 Camera中的操作都是被加了速的。这会得到更流畅的动画、滚动,提升总体的响应性,甚至是没有显式使用framework的OpenGL库的应用。&&&&&&& 注意,并非全部的OpenGL 2D操作都是被加速的。假设你启用硬件加速渲染器。測试你的应用保证正确使用加速器。&&&&&&& 很多其它信息。请阅读硬件加速向导。&&& android:icon&&&&&&& An icon for the application as whole, and the default icon for each of the application's components. See the individual icon attributes for &activity&, &activity-alias&, &service&, &receiver&, and &provider& elements.&&&&&&& This attribute must be set as a reference to a drawable resource containing the image (for example &@drawable/icon&). There is no default icon. &&& android:icon&&&&&&& 应用的全局图标,也是应用每一个组件的默认图标。參见&activity&, &activity-alias&, &service&, &receiver&, 和 &provider&元素的独立的图标属性。&&&&&&& 这个属性必须设置为是引用一个包括图片的drawable资源(比如 &@drawable/icon&)。没有默认的图标。&&& android:killAfterRestore&&&&&&& Whether the application in question should be terminated after its settings have been restored during a full-system restore operation. Single-package restore operations will never cause the application to be shut down. Full-system restore operations typically only occur once, when the phone is first set up. Third-party applications will not normally need to use this attribute.&&&&&&& The default is true, which means that after the application has finished processing its data during a full-system restore, it will be terminated. &&& android:killAfterRestore&&&&&&& 在整个系统恢复期间,应用在其设置被恢复之后是否应该被终止。单独一个包的恢复操作绝不会导致应用被关闭。整个系统恢复的操作往往仅仅会发生一次,就是当手机第一次设置的时候。第三方应用一般不须要使用这个属性。&&&&&&& 这个属性的默认值为true。也就是说,在整个系统恢复期间,这个应用在完毕处理它自己的数据之后,它将被终止。&&& android:largeHeap&&&&&&& Whether your application's processes should be created with a large Dalvik heap. This applies to all processes created for the application. It only applies to the first application l if you're using a shared user ID to allow multiple applications to use a process, they all must use this option consistently or they will have unpredictable results.&&&&&&& Most apps should not need this and should instead focus on reducing their overall memory usage for improved performance. Enabling this also does not guarantee a fixed increase in available memory, because some devices are constrained by their total available memory.&&&&&&& To query the available memory size at runtime, use the methods getMemoryClass() or getLargeMemoryClass().&&& android:largeHeap&&&&&&& 你应用的进程能否够使用一个较大的Dalvik堆。这适用于应用创建的全部进程。它仅仅适用于载入到进程中的第一个应用;假设你使用shared user ID让多个应用使用同一个进程,这些应用必须都使用合格选项,否则将会导致他们有不可预期的结果。&&&&&&& 大多数app应该不须要设置这个属性。应该把注意力放在降低总体内存的使用来改进性能。由于一些设备受总的可用内存限制,所以开启这个属性也不会保证可用内存会添加。&&&&&&& 使用getMemoryClass()或getLargeMemoryClass()能够在执行时查询可用内存大小。&&& android:label&&&&&&& A user-readable label for the application as a whole, and a default label for each of the application's components. See the individual label attributes for &activity&, &activity-alias&, &service&, &receiver&, and &provider& elements.&&&&&&& The label should be set as a reference to a string resource, so that it can be localized like other strings in the user interface. However, as a convenience while you're developing the application, it can also be set as a raw string. &&& android:label&&&&&&& 整个应用的一个可被用户读取的标签。也是应用中每一个组件的默认标签。见&activity&, &activity-alias&, &service&, &receiver&, 和 &provider&元素独立的标签属性。&&&&&&& 标签应该是引用一个字符串资源。以便能够像UI中其它字符串一样被国际化。然而,当你开发应用的时候为了方便,它也能够使用原始字符串。&&& android:logo&&&&&&& A logo for the application as whole, and the default logo for activities.&&&&&&& This attribute must be set as a reference to a drawable resource containing the image (for example &@drawable/logo&). There is no default logo.&&& android:logo&&&&&&& 应用的全局标致。也是activity的默认标致。&&&&&&& 这个属性必须设置为一个包括图片的drawable资源(比如 &@drawable/logo&)。没有默认标致。&&& android:manageSpaceActivity&&&&&&& The fully qualified name of an Activity subclass that the system can launch to let users manage the memory occupied by the application on the device. The activity should also be declared with an &activity& element. &&& android:manageSpaceActivity&&&&&&& 系统能够启动的让用户管理应用在设备上占用内存的activity子类的全限定名。这个activity也应该使用&activity&元素声明。&&& android:name&&&&&&& The fully qualified name of an Application subclass implemented for the application. When the application process is started, this class is instantiated before any of the application's components.&&&&&&& The
most applications won't need one. In the absence of a subclass, Android uses an instance of the base Application class. &&& android:name&&&&&&& 应用的一个实现application的子类全限定名。当应用进程开启的时候。这个类在应用的不论什么组件之前被实例化。&&&&&&& 这个子类是可选的;大多数应用不须要这个。没有这个子类的时候。android使用Application类的实例。&&& android:permission&&&&&&& The name of a permission that clients must have in order to interact with the application. This attribute is a convenient way to set a permission that applies to all of the application's components. It can be overwritten by setting the permission attributes of individual components.&&&&&&& For more information on permissions, see the Permissions section in the introduction and another document, Security and Permissions. &&& android:permission&&&&&&& 客户端必须有的。用来与之交互的权限的名字。这个属性给使用全部应用的组件设置权限是非常方便的。为独立的组件设置权限属性能够又一次它。&&&&&&& 关于权限的很多其它信息,參看介绍中的Permissions章节和还有一篇文章Security and Permissions。&&& android:persistent&&&&&&& Whether or not the application should remain running at all times — &true& if it should, and &false& if not. The default value is &false&. Applications should not no persistence mode is intended only for certain system applications.&&& android:persistent&&&&&&& 应用是否应该一直持续执行 - true则应该,false则不该。默认值为false。应用正常来说不应该设置这个标识,persistence模式本意仅仅是为某个系统应用而设计的。&&& android:process&&&&&&& The name of a process where all components of the application should run. Each component can override this default by setting its own process attribute.&&&&&&& By default, Android creates a process for an application when the first of its components needs to run. All components then run in that process. The name of the default process matches the package name set by the &manifest& element.&&&&&&& By setting this attribute to a process name that's shared with another application, you can arrange for components of both applications to run in the same process — but only if the two applications also share a user ID and be signed with the same certificate.&&&&&&& If the name assigned to this attribute begins with a colon (':'), a new process, private to the application, is created when it's needed. If the process name begins with a lowercase character, a global process of that name is created. A global process can be shared with other applications, reducing resource usage. &&& android:process&&&&&&& 应用全部组件应该执行当中的进程的名字。每一个组件都能够使用它自己的进程属性覆盖这个默认值。&&&&&&& 默认的,当应用组件中第一个须要执行的时候,android为应用创建进程。全部组件则都执行在这个进程中。默认进程的名字与&manifest&元素中设置的包名一致。&&&&&&& 通过设置这个属性来指定一个进程名来与还有一个应用共用进程。你能够让两个应用的组件执行在用一个进程中 - 可是仅仅能是两个应用也共享一个user ID而且具有同样的签名才行。&&&&&&& 假设这个属性值是以冒号(':')开头,当须要的时候。一个新的。应用的私有进程会被创建。假设进程名以小写字符開始,以这个名字命名的全局进程会被创建。全局进程能够与其它应用共用,降低资源的使用。&&& android:restoreAnyVersion&&&&&&& Indicates that the application is prepared to attempt a restore of any backed-up data set, even if the backup was stored by a newer version of the application than is currently installed on the device. Setting this attribute to true will permit the Backup Manager to attempt restore even when a version mismatch suggests that the data are incompatible. Use with caution!&&&&&&& The default value of this attribute is false. &&& android:restoreAnyVersion&&&&&&& 表明应用准备好试图恢复不论什么一个备份数据集,即使这个备份是由一个比当前安装在设备上更新的版本号创建的。设置这个属性为true则同意Backup Manager尝试恢复,即使是当由于版本号不匹配而可能导致数据不兼容的时候。谨慎使用这个属性!&&&&&&& 这个属性的默认值是false。&&& android:requiredAccountType&&&&&&& Specifies the account type required by the application in order to function. If your app requires an Account, the value for this attribute must correspond to the account authenticator type used by your app (as defined by AuthenticatorDescription), such as &com.google&.&&&&&&& The default value is null and indicates that the application can work without any accounts.&&&&&&& Because restricted profiles currently cannot add accounts, specifying this attribute makes your app unavailable from a restricted profile unless you also declare android:restrictedAccountType with the same value.&&&&&&& Caution: If the account data may reveal personally identifiable information, it's important that you declare this attribute and leave android:restrictedAccountType null, so that restricted profiles cannot use your app to access personal information that belongs to the owner user.&&&&&&& This attribute was added in API level 18.&&& android:requiredAccountType&&&&&&& 指定应用所要求的账户类型以便执行应用。假设你的app须要一个账户,这个属性值必须与你的应用account authenticator类型一致(与通过AuthenticatorDescription定定义的一致),比如 &com.google&。&&&&&&& 这个默认值为null。表明应用能够在没有不论什么账户的情况下工作。&&&&&&& 由于“受限个人资料”眼下无法加入账户,指定这个属性,你的应用将无法使用“受限个人资料”,除非你设置android:restrictedAccountType为同样的值。&&&&&&& 警告:假设账户数据可能会展现个人身份信息。声明这个属性并把它设置为null则是非常重要的。这样“受限个人资料”就不能使用你的应用訪问属于用户的个人信息。&&&&&&& API 18加入了这个属性。&&& android:restrictedAccountType&&&&&&& Specifies the account type required by this application and indicates that restricted profiles are allowed to access such accounts that belong to the owner user. If your app requires an Account and restricted profiles are allowed to access the primary user's accounts, the value for this attribute must correspond to the account authenticator type used by your app (as defined by AuthenticatorDescription), such as &com.google&.&&&&&&& The default value is null and indicates that the application can work without any accounts.&&&&&&& Caution: Specifying this attribute allows restricted profiles to use your app with accounts that belong to the owner user, which may reveal personally identifiable information. If the account may reveal personal details, you should not use this attribute and you should instead declare the android:requiredAccountType attribute to make your app unavailable to restricted profiles.&&&&&&& This attribute was added in API level 18.&&& android:restrictedAccountType&&&&&&& 指定应用要求的账户类型,而且表明“受限个人资料”能够訪问所属用户账户。假设你的app须要一个账户,这个属性值必须与你的应用account authenticator类型一致(与通过AuthenticatorDescription定定义的一致),比如 &com.google&。&&&&&&& 这个默认值为null,表明应用能够在没有账户的情况下工作。&&&&&&& 警告:指定这个属性同意受限个人资料以所属用户账户使用你的应用。这可能会泄露个人身份信息。假设账户会泄露个人信息,你不应该使用这个属性,而且你应该声明android:requiredAccountType属性让“受限个人资料”无法訪问你的应用&&& &&&&&&& 这个属性是在API 18中引入的。&&& android:supportsRtl&&&&&&& Declares whether your application is willing to support right-to-left (RTL) layouts.&&&&&&& If set to true and targetSdkVersion is set to 17 or higher, various RTL APIs will be activated and used by the system so your app can display RTL layouts. If set to false or if targetSdkVersion is set to 16 or lower, the RTL APIs will be ignored or will have no effect and your app will behave the same regardless of the layout direction associated to the user's Locale choice (your layouts will always be left-to-right).&&&&&&& The default value of this attribute is false.&&&&&&& This attribute was added in API level 17.&&& android:supportsRtl&&&&&&& 声明你的应用是否愿意支持从右到左的(RTL)布局。&&&&&&& 假设设置为true,而且targetSdkVersion为17或者17以上,系统会使用非常多RTL API,以便你的应用能够显示RTL布局。假设设置为false,或者targetSdkVersion为16或者16以下,RTL API将被忽略,或者不会生效。而且不论与用户Locale选项关联的布局方向怎样。你的应用行为是一致的。(你的布局将总是从左到右的)&&&&&&& 这个属性的默认值是false&&& &&&&&&& 这个属性是在API 17中引入的&&& android:taskAffinity&&&&&&& An affinity name that applies to all activities within the application, except for those that set a different affinity with their own taskAffinity attributes. See that attribute for more information.&&&&&&& By default, all activities within an application share the same affinity. The name of that affinity is the same as the package name set by the &manifest& element. &&& android:taskAffinity&&&&&&& 一个affinity名字相应用内的全部activity都适用,除了使用taskAffinity属性设置了不同的affinity的activity。很多其它信息參见activity的taskAffinity属性。&&&&&&& 默认的。应用内的全部activity共用同样的affinity。affinity的名字与&manifest&元素的包名同样。&&& android:testOnly&&&&&&& Indicates whether this application is only for testing purposes. For example, it may expose functionality or data outside of itself that would cause a security hole, but is useful for testing. This kind of application can be installed only through adb.&&& android:testOnly&&&&&&& 表明这个应用是否仅仅是用于測试。比方。它可能会暴露功能或者数据于自身之外,由此导致一个安全漏洞。可是对于測试是非常实用的。这类应用仅仅能通过adb安装。&&& android:theme&&&&&&& A reference to a style resource defining a default theme for all activities in the application. Individual activities can override the default by setting their own theme attributes. For more information, see the Styles and Themes developer guide. &&& android:theme&&&&&&& 为应用中的全部activity定义一个默认的主题的一个风格资源引用。独立的activity能够通过设置它们自己的主题属性覆盖这个默认主题。很多其它信息。參阅Styles and Themes开发指南。&&&& android:uiOptions&&&&&& Extra options for an activity's UI.&&&&&& Must be one of the following values.&&值描写叙述&none&没有额外的UI选项。这个是默认值。&splitActionBarWhenNarrow&当水平方向上空间受到限制的时候,在ActionBar中。在屏幕以下加入一个bar来显示行为条目。action bar被分为了上下两部分,而不仅仅是几个屏幕上方action bar中显示的行为条目。这使得行为条目和屏幕上方的导航、标题元素拥有大量合理的空间。菜单项不会被切割到两个bar上。他们总是在一起出现。&&& Add a bar at the bottom of the screen to display action items in the ActionBar, &&& when constrained for horizontal space (such as when in portrait mode on a handset). &&& Instead of a small number of action items appearing in the action bar at the top of the screen, &&& the action bar is split into the top navigation section and the bottom bar for action items. &&& This ensures a reasonable amount of space is made available not only for the action items, but also for navigation and title elements at the top. &&& Menu items are not split they always appear together.android:uiOptions&&& activity UI的额外选项。必须是以下值中的一个。&&& 没有额外的UI选项。这个是默认值。&&& 当水平方向上空间受到限制的时候,在ActionBar中。在屏幕以下加入一个bar来显示行为条目。&&& action bar被分为了上下两部分,而不仅仅是几个屏幕上方action bar中显示的行为条目。&&& 这使得行为条目和屏幕上方的导航、标题元素拥有大量合理的空间。&&& 菜单项不会被切割到两个bar上。他们总是在一起出现。&&& android:vmSafeMode&&&&&&& Indicates whether the app would like the virtual machine (VM) to operate in safe mode. The default value is &false&. &&& android:vmSafeMode&&&&&&& 表明应用是否愿意让虚拟机(VM)在安全模式下操作。默认值为false。引入版本号:&&& API Level 1另见:&&& &activity&&&& &service&&&& &receiver&&&& &provider&&原文地址例如以下,英文水平实在有限,希望拍砖同一时候能给予指正。转贴请保留以下链接本人blog地址
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